About Alluria
Welcome to Alluria, a world on the brink of a thrilling
transformation! The winds of Mercantilism are sweeping through the
land, ushering in a Renaissance-like era brimming with innovation
and discovery. Imagine a place where steampunk science and high
fantasy collide, creating a mesmerizing blend of magic and
machinery. As the global community expands, the specter of
Imperialism casts a long shadow, instilling both fear and
determination among the people. Amidst this dynamic backdrop, the
inhabitants of Alluria are fiercely dedicated to preserving their
rich cultural heritage, even if it means using primitive methods.
Get ready to dive into a world where adventure, intrigue, and wonder
await at every turn!
Active Player Characters
(14th
level Aasimar Paladin) played by Eugene Kubisz
Akemi
Matsumoto
(14th level
Kitsune Lotus Geisha) played by Stephanie Anderson
Bao
Bao
(13th level
Panda Hengeyokai Vitalist) played by Rylie Olson
Cutcut
(14th level
Thri-Kreen Monk) played by Caylen Redden
(14th
level Immicker Eldritch Rogue/Arcane Trickster) played by Syd
McVay
Korloth
(14th level
Maero Bloodrager) played by Dan Ipswitch
Lenti
(13th level
Shruman Fungomancer) played by Elizabeth Drisko
Recent Adventures
The Little People (Session 19): After Akemi departed
on a personal vendetta, the Feinting GOATs were decommissioned from
the Extraplanar Investigation Initiative by Marahaba Asante, who
secretly warned them of the Hierophant’s corruption and offered covert
aid. He revealed alarming developments—including resurrected Hutaakan
armies, political upheaval, and the Hierophant’s sinister alter-ego
retreating to the Black Citadel—before sending the party to aid
plague-stricken kobolds at Nettle Peak. The cure lay on the moon
Dinos, where the party braved fey trickery, gremlin sabotage, and
intricate puzzles to reach the sidhe garden. Along the way, they drew
from a Deck of Many Things, gaining boons, curses, and even a castle,
which would later prove pivotal. In the garden, they brokered a
delicate pact with King Zinn, trading Nyambian fruits for curative
dragonfruit and resurrection pomegranates, while forging a bond
through True Name exchange. Returning to Nettle Peak, they cured the
kobolds and battled Fire Giants in the Dwarven forge, where Korloth
died, was revived with a pomegranate, then voluntarily reattached his
original head via psionic surgery. Adrian repurposed the red head into
a magical Sentry Skull, and Lenti discovered her castle—an abandoned
fungal citadel—behind the forge, securing the GOATs a new base of
operations.
Full Synopsis
Here.
Swamp People (Session 20): Following a lead from
Marahaba Asante, the Feinting GOATs ventured into the perilous
devouring swamp in western Krydodan, seeking the legendary Emeline
Morningfall—drunken master monk and ancient warforged trainer—rumored
to dwell near the Infinite Swamp. After battling a young black dragon
and its vengeful wyrm mother atop a mist-shrouded tower, they solved a
deadly puzzle and crossed into the Infinite Swamp, where a green ogre
named Shrek led them to Emeline’s moonshine tavern. To earn her
guidance to the Crown of the Rat King, Cut-Cut survived her brutal
unarmed trial, and the party endured three harrowing tests: meditating
in the Bog of Eternal Stench, resisting despair in the Swamp of
Sadness, and defending a sacred mangrove from Unusual Rats using
music, magic, and diplomacy. With all trials passed, Emeline awarded
them the Crown and chose to return with them to the Prime Material
Plane, ending her long exile and sealing the party’s
triumph.
Full Synopsis Here.
Chariots of Fire (Session 21): During Lenti’s
absence, the party fortified their spelljammer, the Goat Float, with
Elyn’s permanency spell, creating an eternal skeleton crew and
guardian. Their preparations were interrupted by Marahaba Asante’s
urgent arrival, revealing the Phoenix Queen’s mobile fortress on the
Elemental Plane of Fire. Racing against time, the party bypassed the
Well of Worlds via Aarokocra aid and entered a volatile realm of lava
and ash. After defeating Efreeti enforcers, they solved a series of
intricate puzzles—melting gold to unlock doors, forging metals into
key shapes, extinguishing magical flames to cross deadly floors, and
decoding Morse smoke signals in a fiery tavern. Each chamber tested
their logic, coordination, and resilience, culminating in a final
elemental puzzle involving dragon statues and colored flames. In the
throne room, the Phoenix Queen, driven mad by the Sigil of Tyranny and
grief over her friend Spike, was undone by the sight of Korloth’s axe,
Tridax. Her fiery demise left behind the Eternal Flame, which offered
transformation. Adrian accepted, becoming a Paladin of the Holy Gun,
and with the Sigil of Humility secured, the phoenixes guided the party
home.
Full Synopsis Here.