About Alluria

Welcome to Alluria, a world on the brink of a thrilling transformation! The winds of Mercantilism are sweeping through the land, ushering in a Renaissance-like era brimming with innovation and discovery. Imagine a place where steampunk science and high fantasy collide, creating a mesmerizing blend of magic and machinery. As the global community expands, the specter of Imperialism casts a long shadow, instilling both fear and determination among the people. Amidst this dynamic backdrop, the inhabitants of Alluria are fiercely dedicated to preserving their rich cultural heritage, even if it means using primitive methods. Get ready to dive into a world where adventure, intrigue, and wonder await at every turn!

Active Player Characters

Party Portrait

Adrian Dowelloft

(16h level Aasimar Holy Gun Paladin) played by Eugene Kubisz

Akemi Matsumoto
(16th level Kitsune Lotus Geisha) played by Stephanie Anderson

Bao Bao
(16th level Panda Hengeyokai Vitalist) played by Rylie Olson

Cutcut
(17th level Thri-Kreen Monk) played by Caylen Redden

Elyndra Paronskaft

(17th level Immicker Eldritch Rogue/Arcane Trickster) played by Syd McVay

Korloth
(16th level Maero Bloodrager) played by Dan Ipswitch

Lenti
(16th level Shruman Fungomancer) played by Elizabeth Drisko

Recent Adventures

The Library (Session 25): The Feinting GOATs’ journey carried them from bittersweet reunions at Cloud Path Monastery and Rivière Dorado into Lance Dowelloft’s pocket library, where they learned the cosmic stakes of their quest and Adrian’s role in forging a god-slaying weapon. Their path wound through Hell, where Muse Cantor’s heavy-metal “rehabilitation” of souls set the stage for the destruction of the Rat King’s Crown and the forging of the God-Slayer Gun, before leading them into Rakkizibar’s chaotic realm of impossible libraries and nonsense riddles. There, amid memory-stealing Book Scorpions and surreal combat, Adrian struck the decisive blow that unmade the Protean Lord. Escaping the collapsing realm, the party destroyed the final artifact in the Maukoru Archipelago, where Korloth’s people rallied with Merfolk, Sea Elves, and Hutaakans to launch the Titan Plan—an alliance to awaken ancient beings like Khumbaba, the Kraken, and Apophis—setting the stage for the GOATs’ next great challenge: an assault on the North Pole to breach Mysterra.    Full Synopsis Here.

The Assault on the North Pole (Session 26): The Feinting GOATs’ march into the far north tested the hard‑won resilience they’d forged through hellish trials, leading them past ancient runestones to the North Pole’s impenetrable barrier and into the orbit of Gebo, a cheerfully dubious Tomte whose black‑market village armed them with a counterfeit key and a mission to defeat the monstrous Guardians. After witnessing the strange birth of a new Tomte from a cracked rune stone, the party triggered the barrier’s defenses and endured a brutal gauntlet against Grandfather Winter and his titanic allies: the Evergreen Terror, Gingersnap, and General Crack‑Jaw—ultimately claiming the runes needed to solve a circuit of pedestal puzzles and unlock the path to Ded Moroz. Confronted by Father Frost and his army, the GOATs fought through teleporting troops, suppressive magic, and Krampus himself—banishing the demon with relics from their earliest adventures—until Moroz, seeing the battle’s futility, offered them conditional passage into Mysterra. Revealing a colossal magma‑and‑earth elemental named Blorb and the yawning entrance below, he warned they could bring only 42 magic items without drawing Ka’s deadly attention. As the GOATs prepared to descend, Lenti realized their own transformation required a different path, parting ways with the party at the brink of the world beneath.  Full Synopsis Here.

The First Titan (Session 27): The Feinting GOATs, forced to cut their magic down to forty‑two items under Ded Moroz’s truce and to part ways with their Shruman companion Lenti, crossed the North Pole Gate and endured a disorienting seven‑day trek across Mysterra’s frozen, starless north before reaching the village of Skardvang. A tavern mishap led Korloth into a duel with the legendary Böðvarr Bjarki, whose victory earned the party an invitation to his giant‑sized cabin, where he revealed his past with a time‑lost “Bug‑Lizard” named Enik and offered Enik’s clues only if they helped him reclaim his sword from the resurrecting Titan Grindill. Solving Enik’s color‑coded puzzles, they traveled through a Pylon to confront and defeat the Ice Colossus, allowing Böðvarr to retrieve his blade before sending the party onward via another configuration to a scorching scrubland. There they encountered primitive Sleestaks and finally met Enik himself—a brilliant, abrasive time traveler lamenting his people’s decline—who agreed to calculate the Titans’ locations as the GOATs settled into the strange comfort of his futuristic cave.  Full Synopsis Here.