Experience and Levels

Welcome, brave adventurers! Within these pages ye shall find the party's quests, experience, and progress faithfully recorded for the campaign to come.
Decoration

Adventure Log

Session 0: No Room for More Trouble - 80 XP

Session zero brings together a small-statured crew with outsized potential for trouble aboard the Lemon Shark, a battered merchant ship preparing to leave Danger Cove. Daxon follows the promise of fish and catnip to the docks, helps avert a falling-crate disaster, and accepts work guarding the mysterious cargo for Master Zando. Rhea discovers that her missing wife, Njalia, is wanted for stealing a ship and sailing beyond the Eye of Tynos. An amulet resembling Njalia’s engagement gift draws her attention to Zando, but her route aboard comes through drinking a sharkfolk crewman unconscious. Lug Nut negotiates engineering work for himself and bodyguard Dyneema, presenting his trash-built robot Clank as his résumé. Claret wins the cook’s position by transforming miserable provisions into a meal even the skeptical Boren cannot dismiss. Meanwhile, Fawah and Fithian accept a secret assignment to mark the ship’s route with pearl-like objects dropped overboard each dawn. Refused passage, the disguised kobolds sneak into the hold, where Daxon spots them but lets them stay. Everyone is aboard; not everyone shares the same mission.

Read the Full Session Log

Experience in Second Edition

This campaign uses the Pathfinder Second Edition experience tables. Every character level requires exactly 1,000 XP, from Level 1 all the way to Level 20. Experience inflation is a thing of the past; awards no longer balloon into the tens of thousands as the party grows in power, so bonus awards stay modest and meaningful for the entire campaign:

  • Minor accomplishments earn 10 XP.
  • Moderate accomplishments earn 50 XP.
  • Major accomplishments earn 100 XP.

As before, bonus experience is split: 70% goes to the character who earned it, and 30% flows into the shared party pool. Bonus XP is capped at 120 XP per player between sessions. There is no longer a synergetic bonus. Per the house rules, the party begins at Level 2 (1,000 XP).

Achievement Tokens: Characters also earn special commemorative tokens for memorable deeds, clever schemes, and notable mishaps during play. Expand a character's entry below and click on any of their tokens to inspect the badge and read the story behind it!

Thy Progress Towards Next Level

Calculating Party Experience...

Current Party Level:

XP to Next Party Level:

Individual Character Adjustments

  • Claret Birch
    Level Progress:
  • Daxon Sorex
    Level Progress:
  • Dyneema
    Level Progress:
  • Fawah Fang
    Level Progress:
  • Fithian Fang
    Level Progress:
  • Lug Nutt
    Level Progress:
  • Rhea
    Level Progress:
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