United Realms Races |
Boggles are highly intelligent, magically engineered goblins who excel in magical and mechanical tasks, abhor slavery, and require a special elixir to prevent madness in old age.
Castorans are humanoid beavers known for their strength, craftsmanship, and generosity, often venturing beyond their river-side homes due to their curiosity and fascination with the world.
Centaurs are legendary hunters and warriors, part man and part horse, who live on the fringes of civilization and vary widely in appearance, with some embracing modernity while others remain aloof and traditional.
Crawmads are sophisticated, humanoid crayfish who enjoy intellectual conversation, live in swampy caves, and are known for their skills in philosophy, logic, and debate.
Delatari, or coastal elves, are boisterous and prideful relatives of standard elves, known for their exceptional grace, blue-grey skin, and strong connection to both magic and nature.
Dragonkin are powerful, scaled humanoids known for their greed and arrogance, divided into four elemental types, and possessing a commanding presence and formidable battle prowess.
Dwarves are a stoic, tradition-loving race known for their meticulous craftsmanship, stubborn courage, and fierce determination to defend their mountain citadels against savage races.
Elves are long-lived, graceful mortals deeply connected to nature, known for their craftsmanship, patience, and strong bonds with other long-lived races.
Entobians are small, insect-like humanoids who spend most of their lives as bipedal larvae, are attracted to various walks of life, and can undergo metamorphosis to change their appearance and abilities.
Gnomes are small, resilient, and whimsical beings with vibrant coloration and a capricious nature, driven by passions and desires that often seem eccentric to other races.
Halflings are optimistic, cheerful, and lucky beings driven by wanderlust and curiosity, known for their bravery, humor, and strong sense of home and community.
Hydromechs are advanced gearforged beings with hydraulic systems powered by soul gems, crafted from iron, brass, and steel, who integrate into existing societies despite their mechanical nature and extended lifespans.
Minotaurs are bull-like, muscular, horned humanoids with shaggy hair, known for their physical prowess, elaborate feasts, and social structure centered around proving themselves to their elders.
Orcs are aggressive, callous, and domineering beings who respect strength and power, live amid squalor and violence, and often engage in brutal behavior towards the weak and their enemies.
Taddols are a unique race with two identical heads, blending traits of elves and ettins, known for their keen intellect, philosophical nature, and unusual culture.
The zif are ancient parasitic mollusks who control semi-humanoid giant snails, using their collective intellect to rebuild their once-great civilization and reclaim their place as a major power in the world.