League of Aliens Classes |
Cubomancers are clever magic-users who manipulate probabilities and mathematical arts to alter luck, influence surroundings, and create favorable outcomes, mastering the improbable through their unique dice-like matrices.
Jesters are subtle manipulators who use clever jests to control threats and turn failures into successes, bending the laws of time and space to manipulate the battlefield .
A marauder is a swift and agile warrior who sacrifices armor for incredible speed and maneuverability, mastering movement to outpace and outmaneuver foes, making them highly sought after as couriers, scouts, and spies.
Marksmen are elite ranged weapon specialists who harness psionic abilities to enhance their attacks and excel at long-distance combat. Note that in this setting, marksmen most often specialize in firearms (default favored weapons).
Portalists are highly mobile combatants who use dimensional fissures to teleport and attack foes, excelling at speed and positioning while leveraging their knowledge of planar lore and supernatural abilities.
Prometheans are obsessive seekers of forbidden knowledge who modify their bodies and minds, inflict debilitating conditions on foes, and alter the world to their whims, often at great personal cost.