Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one object
Duration see text
Saving Throw none; Spell Resistance yes (object)
You create and control an invisible telekinetic force, manipulating it
with either startling abruptness or careful deliberateness, allowing you
to seize an object from an opponent or remotely manipulate an object. You
can utilize this force to one of two ends.
Abrupt Maneuver: You instantaneously attempt a disarm or steal combat
maneuver against a target within range. Use your caster level as your
Combat Maneuver Bonus, adding your Charisma modifier (bard, oracle,
sorcerer), Intelligence modifier (magus, wizard), or Wisdom modifier
(cleric) in place of your Strength or Dexterity modifier. This combat
maneuver attempt does not provoke an attack of opportunity from its
target, but casting this spell might. If you are successful, you pull the
target object to you, and if you have enough hands free, you can catch it.
Otherwise, the object lands in your square as if you dropped it.
Careful Maneuver: You attempt a Disable Device check or a Sleight of
Hand check to pick-pocket a target within range. This spell lasts as long
as you need to accomplish the task, requiring your full concentration for
that duration. Once you resolve the skill check, the spell ends. If you
are successful on your Sleight of Hand check, you pull the target object
to you as with an abrupt maneuver. The target gains a +2 bonus on its
Perception check to notice the successful attempt.