Casting Time 1 standard action
Components V, S, M (fur and a glass rod)
Range 120 ft.
Area 120-ft. line
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes
You release a powerful stroke of electrical energy that deals 1d6 points
of electricity damage per caster level (maximum 10d6) to each creature
within its area. The bolt begins at your fingertips.
The lightning bolt sets fire to combustibles and damages objects in its
path. It can melt metals with a low melting point, such as lead, gold,
copper, silver, or bronze. If the damage caused to an interposing barrier
shatters or breaks through it, the bolt may continue beyond the barrier if
the spell’s range permits; otherwise, it stops at the barrier just as any
other spell effect does.