ange close
(25 ft. + 5 ft./2 levels)
Target one
corpse
Duration instantaneous
Saving Throw none; Spell Resistance no
A much more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs. The type or types of undead you can create are based on your caster level, as shown on the table below.
| Caster Level | Undead Created | Additional Requirements |
|---|---|---|
| 11th (or lower) | Ghoul | |
| 11th (or lower) | Hollow helm | Corpse must be wearing suit of heavy armor |
| 11th+ | Huecuva 1 | Corpse of a cleric (preferably an evil cleric) |
| 11th+ | Crawling hand | Severed hand of a Medium or smaller humanoid |
| 11th+ | Juju zombie4 | Enervation or energy drain |
| 11th+ | Skeletal champion4 | Enervation or energy drain |
| 12th-14th | Ghast, festrog 2 | |
| 12th+ | Draugr | |
| 12th+ | Guardian phantom armor | Corpse must be wearing suit of heavy armor |
| 13th | Attic whisperer | Crushing despair, fear, corpse of a humanoid child |
| 14th+ | Blast shadow 3 | |
| 14th+ | Crawling hand (giant) | Enlarge person, severed hand of a Large or larger humanoid |
| 14th+ | Wight | Enervation |
| 15th+ | Giant phantom armor | Corpse must be wearing suit of heavy armor |
| 15th-17th | Mummy | |
| 15th+ | Crypt thing | Teleport |
| 16th+ | Phantom lancer | Humanoid corpse must be wearing suit of heavy armor; mount must be wearing barding |
| 17th+ | Dullahan | Decapitated humanoid corpse |
| 18th+ | Mohrg | |
| 18th+ | Rajput Ambari | The full skeleton of an adult elephant and adornment of a regal bearing adding at least 400 gp to the spell’s total cost |
You may create less powerful undead than your level would allow if you choose. Created undead are not automatically under the control of their animator. If you are capable of commanding undead, you may attempt to command the undead creature as it forms.
This spell must be cast at night.