Hook Horror
Availability by Moon Phase
- Full Moon: Available, can choose two special abilities
- Regular Moon: Not available
- New Moon: Not available
Basic Information
- Size: Large
- Movement: 20 feet, climb 20 feet
- Space and Reach: 10 feet
Size-Adjusted Statistics
- Base Strength 16 becomes 24 (+7) due to Large size (+8):
- Melee attacks: +7 to hit and damage
- Climb and Swim checks: +7
- Base Dexterity 17 becomes 15 (+2) due to Large size (-2):
- Ranged attacks: +2 to hit
- AC: +2 from Dexterity
- Reflex saves: +2
- Constitution 16 (+3):
- Fortitude saves: +3
- Temporary HP: +10 (2 points higher than your normal Con for 5
levels)
Physical Boost
After these adjustments, you may add +2 to either Strength, Dexterity, or
Constitution. This will increase all related bonuses by 1. If you boost
Constitution, you gain an additional 5 temporary hit points.
Combat Information
- Natural Armor: +10 to AC
- Size modifier: -1 to AC and attack rolls
- Natural Attacks:
- 2 claws +13 (1d6+7)
- Bite +8 (2d6+3)
Special Ability Options
- Improved Grab:
- Can attempt grapple as a free action after hitting with claw
- Does not provoke attacks of opportunity
- Can use claw for damage while grappling
- Can maintain grapple and still make bite attack
- Power Sunder:
- +4 bonus on sunder attempts with claws
- Deal full claw damage to objects
- Ignore half of object's hardness
- Can sunder as part of a full attack action
- Blindsight:
- Detect and pinpoint anything within 60 feet
- Works without sight using echolocation
- Not affected by:
- Darkness or invisibility
- Visual illusions
- Poor visibility conditions
- Deafness or silence effects negate this ability
- Expert Climber:
- +16 racial bonus on Climb checks
- Can always take 10 on Climb checks
- Retain Dexterity bonus to AC while climbing
- Can move at full speed while climbing
- Can use claws to climb stone or metal surfaces
Tactical Use
Excellent for climbing combat and destroying objects. During full moon,
combine Improved Grab with Power Sunder to disable enemy equipment while
holding them. Blindsight makes you effective in darkness or against
invisible foes. Use climbing ability to attack from walls and ceilings.