Giant Spider
Availability by Moon Phase
- Full Moon: Available, can choose two special abilities
- Regular Moon: Available, can choose one special ability
- New Moon: Available, no special abilities
Basic Information
- Size: Large
- Movement: 30 feet, climb 30 feet
- Space and Reach: 10 feet/5 feet
Size-Adjusted Statistics
- Base Strength 15 becomes 23 (+6) due to Large size (+8):
- Melee attacks: +6 to hit and damage
- Climb and Swim checks: +6
- Base Dexterity 17 becomes 15 (+2) due to Large size (-2):
- Ranged attacks: +2 to hit
- AC: +2 from Dexterity
- Reflex saves: +2
- Constitution 14 (+2):
- Fortitude saves: +2
- Temporary HP: +5 (1 per level for 5 levels compared to your normal
Con)
Physical Boost
After these adjustments, you may add +2 to either Strength, Dexterity, or
Constitution. This will increase all related bonuses by 1. If you boost
Constitution, you gain an additional 5 temporary hit points.
Combat Information
- Natural Armor: +4 to AC
- Size modifier: -1 to AC and attack rolls
- Natural Attacks:
- Bite +4 (1d8+3 plus poison, if that option is chosen)
Special Ability Options
- Poison:
- Delivered through bite attack
- Fortitude save DC 14 to resist
- Initial effect: 1d4 Strength damage
- Secondary effect: 1d4 Strength damage 1 round later
- Target must make save each time
- Effects end when form ends
- Web:
- Ranged touch attack, +8 to hit
- Range: 10 feet, single target
- Target is entangled (move at half speed, -2 on attack rolls, -4
Dex)
- Escape options:
- Strength check DC 12 to break free
- Escape Artist check DC 16 to slip free
- 8 consecutive hits create a wall of webbing:
- 5 foot square, 6 hit points
- Takes double damage from fire
- Climb:
- Move along walls and ceilings at full climb speed
- No need for climb checks on most surfaces
- Can always take 10 on Climb checks
- Retain Dexterity bonus to AC while climbing
- Darkvision:
- Can see perfectly in the dark up to 60 feet
- Black and white vision only
- Cannot see in magical darkness
Tactical Use
Excellent for scouting and ambush tactics. During full moon, combine
poison with web for control - web to hold enemies in place, then poison to
weaken them. During new moon, rely on climb speed and natural attacks. The
climb ability allows you to attack from unexpected angles and reach
otherwise inaccessible areas.